using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
     class Sim_GIL_672 : SimTemplate //幽灵弯刀
    {
        //   吸血 每当你使用一张其他职业的卡牌时，获得+1耐久度.
		
        CardDB.Card weapon = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.GIL_672);

        public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
        {
            p.equipWeapon(weapon, ownplay);
            
        }
    }
}